Codes For Super Mario 64 DS
Hint: Castle: Secret Star:
Stand on the sun platform in the middle of the main room in the castle as Mario. Gaze up at the sun above the final Boss door. You must perform this trick with Mario because he is the only person that can fly. Inside, you must collect eight red coins and a Star will appear on the center platform. Note: You can only receive this star after you reach a certain point in the game. You will know you have reached this point when the sun shines through onto the platform.
Hint: Mirror Room: Secret Star:
Once you have access to the second floor, visit the Mirror Room with Luigi. Grab a flower and walk into the mirror to pass through it. Go straight to the door in the background and it will open, bringing you to a completely white room with a star in it. To get back into the main area, grab another flower or go to the right to free Wario (if you already have not done so).
Hint: Peach's Castle: Secret:
Enter the room where you can change into different characters (Before the room with the Toad and pastel colors). Jump into the glass window of Peach next to Yoshi's door (on the right). You will enter a Castle Secret. You can get three Stars here. Make it to the bottom of the slide to get the first. Make it to the end of the slide in under twenty seconds for the second. Get every coin in the level (including blue ones) for the third.
Hint: Ship: Secret:
Got to the room on the first floor with the entrance to the level with the sunken ship picture. There all small square holes on the walls. Jump in the one on the left to get a 1-Up. Jump into the one on the right to enter the Castle Secret. To earn a Star you must swim through the tank and get all eight red coins. To get air, you must grab the other coins -- their is no way to get out of the water.
Hint: Defeating the Goomboss:
As Yoshi, run around the arena as fast as possible and try to get behind the Goomboss. Swallow a Goomba that follows him. Wait for it to become an egg and throw it at him. Repeat this two more times.
Hint: Fun with Goomboss:
Go back to the place behind the Princess's Drawers to the door with an 8 on it with Mario. Enter the fight with Goomboss, and eventually he will throw a mushroom. Touch the mushroom and Mario will grow tall, just like in the classic Mario games.
Information in this section was contributed by Curt.
Hint: Defeating King Boo:
Get to King Boo by going through the Luigi picture in the Boo House. You can tell where he is when he disappears in the mirror by looking for his shadow on the floor.
Hint: Getting Luigi:
Go to the courtyard with the fountain and the ghosts. Look for one ghost that larger than the others. Use Mario to stomp him. Enter the small object that it drops to reach Boo's mansion. Get the first Star. On the second one, go up to the second floor. Continue on to defeat Big Boo and get Luigi's key.
Hint: Getting Mario:
To rescue Mario, you need at least 8 Stars. Go into the castle version of the rec room, where Toad is worried about losing Peach's rec room keys. Open the 8 Star door. Go forward, jump across the platforms, climb the pole, and reach the top of the huge tree. Jump down the hole on top of it. To defeat the following Boss, Goomboss as Yoshi, just run behind him, swallow a minion, and throw it back at him. After each hit, he will grow and redden. After three hits, he will be defeated and you will get the key to Mario's room. Then, just unlock the door and go inside.
Hint: Getting Wario:
Play as Luigi in the Mirror Room. Jump into Wario's painting and defeat the Giant Ice Bully to get Wario's key.
Hint: Glowing rabbits:
There are eight glowing rabbits that randomly replace each of the character's mini-game rabbits. Once you catch all eight, you will receive a key that unlocks the white door to the right of Wario's. You will receive a Star.
The seven glowing rabbits. The rabbits must be caught in order. The order is as follows:
Rabbit 1: Caught with Luigi. It is found in the underground hallway near the Lethal Lava Land course.
Rabbit 2: Caught with Yoshi. It is found in the garden on the outside of the castle near the bushes.
Rabbit 3: Caught with Wario. It is found in the hall of the Tiny-Huge Island course.
Rabbit 4: Caught with Mario. It is found on the staircase leading up to the Tick-Tock Clock course and the Rainbow Ride course.
Rabbit 5: Caught with Luigi. Found in the Bob-Omb Battlefield hall.
Rabbit 6: Caught with Wario. Found in the same place you found it with Wario. It is found in the hall of the Tiny-Huge Island Course.
Rabbit 7: Caught with Mario. Found in the Jolly Roger Bay hall.
After you catch all seven glowing rabbits you will get a key that unlocks the door in the character changing room.
Note: In order to find the glowing rabbits, you must find all the regular rabbits for each character. Also, the glowing rabbits can be caught in any order.
Hint: Luigi: Rabbits:
Go to the area with all the ghosts and where the door is located. Jump, then grab the ledge. Climb it, then jump up again. There should a green rabbit up there.
Hint: Secret Star:
When you go up the stairs and have one Star, you can go through a door with a number one on it. When you go in, go through one of the pictures of Peach. One of them contains a level with a secret Star.
As Luigi, from the main hallway go into the door at the top of the first staircase. Go up the stairs and into the door at the top of this staircase. Then, go into the door with red carpet around it. There will be a room with a huge mirror in it. Get a flower on one of the pedestals and go through the mirror. Enter the door in the reflection. You will be in a room that is all yellow, with a lone Star.
Go to the rec room where you play mini-games. Jump into the painting in that room. Collect the five Blue Stars to get the real Star to appear. This is also a level that appears when you play in multi-player mode.
Hint: Drain water under bridge and Star:
After getting Wario, go to the basement type place. Go though one of the doors with no star on it. You will reach a sign that says something about the two pillars in front of you. Ground Pound both of them, and the water will sink. After that, go outside close to under the bridge. There will be a one of those black brink type things -- make sure you have Wario. Then, ground pound it. You must collect all the red coins to get the Star in that secret spot.
Hint: Mario loses hat:
Go to the level where you can see the snow level in the mirror. Climb the mountain when you get to the head where the penguin is found. The snow head guy will blow you off. If you are Mario, your hat will fall off and you can leave the level without it.
Hint: More mini-games:
To unlock more mini games in the rec room, catch a rabbit with the character you want more mini games with. For example, catch a rabbit with Luigi to get another Luigi mini game.
After you have been in Princess Toadstool's (Peach's) room with the big dresser and all the drawers, go outside in the front yard of the castle. You will need to be playing as Yoshi. You will see three rabbits grouped up together. If you go near them, they will run away very fast. Run after them and catch them with your tongue. The rabbit will plead to let it out. You will automatically spit it out. After it complains about you about almost swallowing it, it will give you a key to the drawers, which will unlock more mini games in the rec room for Yoshi. You will get three keys, because there are three rabbits.
Hint: Character power-ups:
Mario
Feather: Jump three times to make Mario fly.
Flower: Make mario inflate and float slowly; handles easier than the feather.
Note: Mario is just the basic character with no special abilities.
Yoshi
Flower: Makes Yoshi's mouth full of flame and can breath fire. If you ever see fire, such as in the basement, you can eat it and can spit fire once.
Note: Kump and hold it for about a second. Yoshi will with kick his feet (faster than Luigi) and hover for about two seconds.
Luigi
Flower: Makes Luigi invincible to most things. He can go through screens and other objects.
Note: Luigi can run on water for a short time. Also, if you jump and hold it, he kicks his feet fast and falls slower. If you try to do a triple jump with Luigi it can be more difficult -- if you hold it for about one second, he kicks and you will not be able to finish the triple jump.
Wario
Flower: Metal Wario; he is invincible and can stay underwater.
Note: Wario is the slowest character. He also lacks jumping skills, but he is the best at Ground Pounds. He can break black bricks.
Hint: Mini-game requirements:
Yoshi
Hide And Boo Seek: One rabbit
Puzzle Panel: Two rabbits
Boom Box: Three rabbits
Tox Box Shuffle: Four rabbits
Which Wiggler?: Five rabbits
Mario
Sort Or 'Splode: One rabbit
Trampoline Time: Two rabbits
Shuffle Shell: Three rabbits
Bounce And Trounce: Four rabbits
Connect The Characters: Five rabbits
Shell Smash: Six rabbits
Trampoline Terror: Seven rabbits
Wario
Coincentration: One rabbit
Bingo Ball: Two rabbits
Psyche Out!: Three rabbits
Slots Shot: Four rabbits
Lakitu Launch: Five rabbits
Intense Coincentration: Six rabbits
Giant Snowball Slalom: Seven rabbits
Hint: Star bonus:
Obtain all 150 stars and go outside the castle. Climb inside the cannon opening that is now located where the grating was near the Fish Pond. Aim to land onto the roof, where you will meet Princess Peach and get 100 lives.
Hint: Stop the clock level:
To stop the clock level on the third floor of the castle, jump in at exactly 12 o'clock.
Go in at 3, 6, or 9 o'clock to make it slow, medium, or fast; respectively.
Hint: Tall, Tall Mountain: Mysterious mountainside:
Go to the top of the mountain and get the Wario hat. Jump down until you see a group of coins on the side of the mountain. Jump through the wall to enter a secret slide game, in which the reward is a Star.
Hint: Wet Dry World: Flood:
After getting the key from the second Bowser, go upstairs and walk through the door that leads to the room with all the pictures. Stop when you get through it and look around. In front of you is a picture of a spider. It is Wet Dry World. To flood it, jump very high into the picture. If you time the triple jump extremely well, you will flood Wet Dry World.
Hint: Wet Dry World: No water:
This trick is very similar to the "Wet Dry World: Flood" hint. The only difference is, instead of jumping high into the picture, jump very low into it. You should try to jump directly into the bottom of the picture.
Hint: Easy health refill:
When Mario's energy is low, find water, swim underwater, then get some air.
To regain health, just collect coins. You can also try to destroy an enemy to see if an item appears.
Hint: Easy lives:
Play a level with a 1-Up, such as Bomb-Omb Battlefield. Collect the 1-Up mushrooms, leave the level, then go back in and repeat. You can do this as many times as desired.
Hint: Easy Stars:
Some very easy Stars appear when you talk to some Toads in different rooms around the castle.
Hint: Mushroom 1-Ups:
When you get a power-up mushroom(that makes your character bigger), start plowing down enemies, signs, etc. A number will appear after every object you hit. After the number "8" appears, you will earn a 1-Up for each enemy hit.
Hint: Shortcut to King Bomb-Omb:
When you get past the gate, you will see hill with a red coin. The only way to get up that hill is to hold Y (dash). Every once in a while, change the camera angle. Another way is by transportation. Go along the normal path of the level and you will eventually see a hole in the wall. Stand in that hole and do not press anything. You will be instantly warped to the second top layer of the mountain. The last way are the cannons. Just blast yourself up there, but be careful. Mario flies slightly below the target. Make sure you raise the cannon a little above your target. This will save some time.
Hint: Drawing:
When the game starts and Mario's head appears, touch him. The screen will draw Mario. To draw your own picture, touch the pencil on the bottom-right. You have a paint meter at the bottom. This determines how much more you can draw before it automatically makes it into an object.
If you cannot figure out what to draw, press R or L before you start drawing. A faded image of Mario will appear. The same happens for Yoshi if he was on the screen that was touched at the start.
Hint: Drawing controls:
Erasing: To erase what you drew, press Left. To put it back, press Right.
Thicker lines: To make your picture's lines thicker, press Up.
Thinner lines: To make your picture's lines thinner, press Down.
Keeping picture still: If your picture starts moving around strangely, press L or R to snap back in place.
Stretch: Press Left or Right to spin the image(s) to the left or right in a cyclone type pattern. If you press Down, the image stretches apart. If you press Up, the images will come together.
Grabbing your drawing: You can use the touchpad to play and animate the drawing.
Reviving: If you accidentally press the pencil and want the same one back, just click the glove. Your picture is drawn back.
Switching: You can switch the image in the background by clicking on the Yoshi square on the other side. This also applies by clicking on the Mario square for the other side.
Hint: Mario's basic techniques:
Note: This is with standard mode.
Run: Press any direction then Y to accelerate. Hold Y to remain that way.
Dash: Do not press any direction and hold Y. Mario will charge up and run in place. Then, hold any direction to dash off.
3 hit combo: Press A(3) while standing still to do two punches and a jump-kick.
Run Dive: Start running then press A. Mario will do an instant dive, then slide on his stomach. While sliding it would be best to press B to hop quickly back on his feet.
Run Jump Dive: Start running, then press B. Mario will jump with medium acceleration. Then, press A and Mario will dive in mid- air. Note: This works best for gaps that you can get the triple jump to work. Then as you slide on your stomach, press B.
Double Jump: This requires timing. When standing still, press B to jump. Just as you land, jump again. You should go higher. Note: It will not work a third time.
Triple Jump: You must be moving. Do the same thing as the Double Jump, but time it correctly one more time to do a super high jump.
Triple Jump Dive: Perform the Triple Jump, then press A.
Ledge Grabbing: When you grab a ledge quickly press B to get up or R to descend.
Tree Climbing: When climbing on a tree, hold Y to accelerate up. When at the top of the tree, do not move then press Up. You will do a hand stand on top of the tree. Press B to go flying high into the air. Note: This is useful for places that you cannot reacy by foot.
Power Dunk: When in mid-air at almost any time, press R. Mario will stop in mid-air for a full second, curl up, then descend at a good speed directly downward. This is useful for boxes that need smashing.
Crawling: Hold R and press in any direction to crawl. Crawling works best in small narrow spaces where it is easy to fall.
Super Backflip Somersault: Hold R and make sure you are crouching, then jump. You can maneuver slightly while in the air.
Super Hop: Long jump when needed to get to the other side of a gap. Run or jog, then hold R and jump.
Wall Jumping: Jump on a wall at a certain angle. Mario will slide down the wall. Press B to jump very high off of the wall.
Breakdance Sweep Kick: Remain still, then hold R and press A. Mario will sweep his feet around, then get back in crouching position.
Running Slide Kick: Start running, then hold R and press A while still moving to do a sliding kick towards an enemy.
Ducking: Press R to duck, crouch, or get down.
Hint: Classic Mario game reference:
When the game starts, go to the rec room. You will hear the level selection screen music from Super Mario Bros. 3.
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